ENCORE is a rock-stage piano rhythm game for iOS — tap the falling notes in time to play real songs. I designed and built it end-to-end at Slopey Industries: gameplay, low-latency audio, UI, and the native iOS build.

What it is
- A Play campaign that walks you through songs stage by stage.
- A dice-driven Free Mode for quick, randomized sessions.
- Audio tuned for touch — notes and hits stay tight even on a phone speaker.
How it’s built
ENCORE is a web game core wrapped as a native iOS app with Capacitor, using the Web Audio API for scheduling and playback. That let me iterate on gameplay fast in the browser, then ship the same core to the App Store toolchain. Signing, archiving, and TestFlight upload are automated so a new build is one command.
Try it
ENCORE is on TestFlight (beta). Want to play-test it?
👉 Join the ENCORE beta on TestFlight
If you hit bugs or have ideas, reach out — feedback from testers shapes the next build.